How does the simulation respond when the player uses the various mechanics in the game? Define these responses for every mechanic.
Creating own video gme
For this assignment, you are going to take an important issue or problems and theory-craft a video game that expresses your stance or opinion on that issue or problem.
Specifics:
Choose an issue or problem that you want to deal with. This should be something you are familiar with and that you feel at least somewhat qualified to speak on, or that you are comfortable researching.
Part II. Create Your Game!
Define your game. What is the genre of the game?
Define your message. What is the message of your game?
Define your players
Who is the player?
How many players
Online or not?
Define the purpose of your game.
Why are the players playing?
What do they aim to do?
What is the win condition of the game ? This purpose should be tied in somehow with the issue you want to address. For example:
“In my game, High Rise Robbery, the aim is to become the CEO of Robert’s Industries.”
Define the mechanics of your game. What kinds of things do the players do in order to play the game? Some examples might include:
Climbing
Jumping
Exploring the map
Giving presents to NPCs
Talking with NPCs
Shooting at things
Use your imagination!
Decide which are default skills/actions/abilities and which, if any, are learned or leveled up over time, and what that means.
Define the rules of your game.
How does the simulation respond when the player uses the various mechanics in the game? Define these responses for every mechanic.
Create an example scenario that describes a player-simulation interaction that exemplifies and gets across the feel and message of your game. This scenario should explicitly discuss how it aims to get across the message of your game.
Create an introductory essay that tells your audience about the issue you are tackling, the game itself, and what you want you game to convey to your audience/players.